/(p[eu]rls of wisdom)?/

British. Computer Geek. Knitter. Married. Boardgamer.

Tuesday, April 05, 2005

Boardgamey update

It's been a while since I posted about boardgames, and I've had several gaming sessions, so I've quite a lot to catch up on. Hope I can remember everything. Maybe Rob or Mark can help me out with what I played at Rob's.

Firstly, at Rob's we played Schnaeppchen Jagd ("Bargain Hunt"), an interesting little card game where you are collecting things and trying to avoid collecting junk. You can start collecting something else from your junk pile at the end of a round as well. Hard to describe, but quite fun and challenging to play. Then was Lunatix Loop, a trabant racing game, where you're deliberately bumping into other cars, dropping oil, tacks, and glue to annoy those behind you. Then we playtested a new game that may appear in the future from Dustbunny Games.

At Rob's again, we played: Too Many Cooks, a trick taking card game where once again, you're trying to collect a certain kind of card (an ingredient appropriate for your soup), while avoiding the nasties, like chili (or bouillon, if you're trying to make chili), Railroad Dice, a train game, using dice (no!) but it seemed somewhat broken - indeed, the way we played was, because the official English rules that come with the game had a mistranslation. Perhaps we'll play again correctly next time. Then came Circus Imperium, a crazy chariot racing game, whose appearance this week was inspired by the previous week's Lunatix Loop. Don't get eaten by the beasts.


At Mark's, Easter Day, we played: Carcassonne: Hunters and Gatherers, a Carcassonne variant, with some interesting little subtleties. It's hard to haev a real grasp on who's winning. Then came Blokus (twice), which is a great abstract game with some nice pieces too. The rules are simple. Place your first piece in your corner. Subsequently, you must play your pieces (which have 1 through 5 squares) so that they touch an existing piece of yours by the corner, but not by the edge, and it must not overlap any other piece, or go off the edge of the board. Keep playing until no-one can play, then the person with the fewest number of squares left unplayed wins. It's simple to learn to play, but not so easy to master. Lastly came Streetcar, where you're building a streetcar track to go to the stops you need in the shortest time. Again, fairly easy to understand the rules, but hard to master. I like games like these.

At home, my wife and I played Cribbage, the classic card game, and Cartegena, an interesting little card game where you try to get your pirates out of the dungeon and onto the sloop, but sometimes you have to go backwards to be able to go forwards.

At our recent Boardgame meetup, where we had nearly 30 people, I personally played Cartegena again, Formula De, a car racing game where the special dice signify the different gears, Squint where you make pictures but only using the limited set of lines and shapes on the squares provided, and Topple, where you score points by stacking your pieces on the balanced board without letting it, you guessed it, topple.

So, that's my recent gaming, and more gaming this Thursday. I hope not to wait so long before posting this time though.

And I've now updated my 2005 games played list on my Boardgames page.

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